Studio I | Concept | Modeling | Texturing | Lighting | Live Action

 

Lighting and Rendering Test

Wednesday, April 21st, 2010 @ 8:41 pm | VSFX

I have tested the intended render pipeline for the project, and it works as expected. Further down the line I would like to test adding global illumination and saving a photon cache, but I am okay with the current results as an irradiance solution.

Before Final Gather:

After Final Gather, 30 minutes to render the map, 1 minute to render after the map has been made:

I do not expect huge issues with rendertimes. Carry on, mental ray.

 

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